About this opportunity
🎮 We're Hiring: Godot Game Developers | Worldwide | Remote | Part-Time & Full-Time
We're looking for experienced Godot Game Developers from across the globe to contribute to an exciting project focused on training and evaluating next-generation AI systems through real-world game development challenges.
🔹 Role: Godot Game Developer
🔹 Openings: 50
🔹 Location: Worldwide (100% Remote)
🔹 Employment Type: Contractor (3 to 6 months)
🔹 Work Options: Part-Time & Full-Time
🔹 Compensation: $20–$60/hour (output-based, per accepted task)
Key Skills Required:
- Game Development Experience: AAA, Indie, Solo or Hobby Projects.
- Portfolio: GitHub, itch.io, Steam, Game Jam Projects or Published Games (Most Important).
- Game Engines: Advanced proficiency in Unity, Godot or Unreal Engine.
- Programming: C#, GDScript, C++ or Blueprints.
- Gameplay Testing: Playtesting, Debugging and Problem-Solving.
- Communication: Strong written communication and technical documentation.
- Additional Advantage: Game QA, Technical Design, Systems Design, Automated Testing or AI Evaluation experience.
· Strong proficiency in Godot Engine/Unity/Unreal.
· Hands-on experience with GDScript and C#.
· Gameplay systems design and implementation.
· Scene management and asset integration.
· Visual scripting and game debugging.
· Code reviews and performance optimization.
· Playtesting and problem-solving.
· Strong written communication skills.
Who Can Apply?
Game Developers from AAA studios, indie studios, solo development backgrounds, or serious hobby projects across the world are welcome.
A portfolio showcasing your game development work (GitHub, itch.io, Steam, game jam projects, or published games) is highly important and plays a major role in the selection process.
Feel free to share this opportunity with relevant Godot Game Developers in your network!
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